Wednesday, April 18, 2012

possible shapeshifting nerf compromise?

I'm MS resto / OS feral, I also have an 85 mage (his name is Yomaker, I'm not afraid to answer for him), so i have experienced this problem from both sides. Considering it from both a druid perspective & from a mage's perspective, unlimited CC breaking is seriously OP. However, frost mage's CD's are even MORE OP than they ever have been (and having played that frost mage since vanilla, i can say he's been OP more often than not over he years. Really, when have Frost Mages NOT been OP?). The reduction of all CC to 8 seconds is not enough. 8 seconds is an eternity if you have no way to break that CC.

What I have not seen discussed, by devs OR by players, is the REASON for the nerf. I think the main reason for the nerf is simply the fact that the cc-breaker element to shapeshifting has no CD. No CD on ANY cc-breaker is quite simply OP. Escape Artist, Every Man for Himself, Blink, Fade or whatever else is out there ALL have CDs. But in this case i think the devs are taking a hammer to a problem that is better solved with a wrench. There are already mechanics in the game (trinkets & talents & such) with internal CD's on the proc or on use effect but not on the main benefit. Example: that trinket that stores mana when u cast spells then gives u 4200 (or whatever) mana back with an "on use" effect, but you cant use that effect more than every 45 seconds or so. Another example is the forbearance debuff you get after a Disc priest bubbles you. Why we cant let ferals keep their shapeshifting as-is but make the cc-breaker an effect that "cannot occur more than once every XX seconds." 20 or 30 seconds perhaps? I think this would be a much more elegant solution to the problem.
They could also say that only shifting to Travel Form breaks roots. That means that feral/balance need to spend two GCD's to break a root.

Consider that chain-rooting a mage:

Root->Blink->Root->2s (DR+mage armor)->Root->1s, immune until after Blink is off CD.

An opponent spends 3 gcd's rooting the mage. He spends 1 GCD, and is rooted for a total of three seconds.

Currently a Druid could use just one GCD to break roots twice (/cancelform is not a GCD), and suffer the third root for just two seconds (or use another GCD to get rid of it).

If /cancelform didn't break roots, the Druid would be no better off than the mage. If only travel form broke roots, the druid would be considerably worse off than the mage.

I don't see how a total loss of the ability to remove roots is required.

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